NHL 22 waxay siisaa waayo-aragnimada xeegada barafka ee ugu wanaagsan labada kuwa raadinaya-octane-sare, ficil-arcade iyo sidoo kale cayaartoyda doonaya inay ciyaaraan jilitaanka u dhow NHL-ta dhabta ah inta aad heli karto.
0> Qaabka loogu kala beddelan karo labadan qaab isbarbardhigga ciyaarta waa in la hagaajiyo sliders NHL 22. Halkan, waxaan eegaynaa sida loo beddelo sliders si loo abuuro waayo-aragnimo dhabta ah.> Waa maxay NHL 22 sliders?
NHL 22 sliders waa jaangooyooyinka tilmaamaya wax kasta oo ka dhaca ciyaaraha, laga bilaabo heerka guusha toogashada ee barafka iska soo horjeeda ilaa inta jeer ee rigoore kasta loo yeero. Asal ahaan, waxay maamulaan waayo-aragnimadaada gameplay, iyo adiga oo la jaanqaadaya khaladaadka iyo horudhaca, waxaad abuuri kartaa waayo-aragnimo dhab ah.
Qayb kasta oo ka mid ah bogga Sliders Gameplay waxay leedahay ikhtiyaar la yiraahdo ' Qaab Ciyaareedka.' Sawir-qaadistahan waxa lagu sifeeyay sida:
>“Qaabka ciyaarta waxa uu beddeli doonaa dareenka guud ee ciyaarta. Arcade aad buu u dheereeyaa oo aad buu u ba'an yahay, Sim Full Sim waa goobta ugu macquulsan."
Beddelida qaabka ciyaarta 4/4 (Sim buuxa) ee tabka 'Guud' waxay u dhigi doontaa sida 4 /4 loogu talagalayDhibaato >
> Kuwa ka soo horjeeda ee leh boodhadhkan.
nooc kasta oo ciqaab ah ayaa loogu yeeraa ciyaarta dhexdeeda, iyada oo kuwan intooda badan ay yihiin 50.
> 14> AI slider: Suulida AI waxay kuu oggolaaneysaa inaad sheegto sida CPU-gu u habeeyo xeeladaha iyo sida ay u adag tahay. waa in laga adkaado dagaalka iyo iska hor imaadka.
Dareen xor u ah inaad si dheeraad ah u sii baarto talooyinka sliders-ka dhabta ah ee kor ku xusan, ama, haddii aad rabto inaad si degdeg ah u hagaajiso goobta dhabta ah, kaliya u beddel slider Game Style 4 /4.
dhammaan qaybaha kale ee slider tabs. Dhammaantood si gaar ah ayaad u hagaajin kartaa, laakiin ikhtiyaarkan Game Style wuxuu ku lulayaa dhammaan sliders-yada kale ee boggooda la siiyay, isagoo wax walba ku haaya in-line si Sim Full ah ama waayo-aragnimo Arcade ah marka aad beddesho slider-ka.
Lahaanshaha ciyaaraha la tijaabiyay oo leh goobaha slider-ka buuxa ee Sim, waa cadaalad in la yiraahdo waxay bixiyaan khibrad NHL ah oo macquul ah. Si kastaba ha ahaatee, had iyo jeer waxaa jira meel bannaan oo lagu qiyaasi karo sliders-yada.
> > Magaca Slider > | > > Dejinta Xaqiiqda > | >Saamaynta >>> |
> > Saamaynta sifa | > 5-6 | > Qiimaha sare waxa uu sameeyaa qiimaynta sifada saamayn badan. | >
> > Usha jaban | > 30-35 | > Qiimaha sare wuxuu ka dhigaa in ushu jabaan marar badan. | >
> Xawaaraha ciyaarta | > 3 > Natiijooyinka qiimaha hoose ee ciyaarta iyo ciyaartoygu si tartiib tartiib ah u socdaan. | > 66-71 | > Qiimaha sare waxa uu ka dhigayaa wax-qabadkooda ciyaartoyga haddii ay daal badan yihiin. 16> | 30-35 | > Qiimaha hoose wuxuu keenaa soo kabashada daalka oo yaraada. | >> > > 45
>> Qiimaha sare wuxuu keenaa dhaawacyo badan oo baraf ah oo tartiib tartiib tartiib tartiib tartiib tartiib ah marka loo barbardhigoXawaaraha barafka hore | >>>>>>>>>>> > Nooca Hustle | > Sax ah | > Hustle-ga dhabta ahi wuxuu bixiyaa xawli sare oo macquul ah oo kordho marka la ordayo. | >
12>> 13> Kartida Qaadaha Qaadka > 13> 48-54 > 48-54 > Qiimaha hoose waxay keenaysaa karti dheeraad ah ciyaartoygu waayi doonaa inta uu feerka ku jiro. Puck Carrier Skating | 50-60 | Qiimaha hoose waxay keenaysaa in ciyaartoydu ay xataa gaabiyaan marka ay kubbada saaran yihiin marka la barbar dhigo barafka inta aanay gacanta ku jirin. | >>>>>>>>>>>> Dardargelinta Ciyaartoyga (CPU & Aadamiga) >> 50-55 > Qiimaha sare waxa uu ka dhigayaa ciyaartoyga inay si degdeg ah ugu dhaqsahaan kubbad-haynsi la'aan | > > > Xawaaraha Skating (CPU) & Aadanaha (CPU & Human) | 55-60 | > Qiimaha sare waxa uu fududeeyaa in la rogo marka barafka la fuushanayo. | >>
>> > Hal-waqtiga saxda ah (CPU & Aadanaha) | > 45-55 | >> Qiimaha sare waxa uu keenaa in ka badan oo sax ah hal-wakhti. | >
> > Xaqiijinta xabbadda (CPU & Aadanaha) | > 43-48 | > Qiimaha sare waxa uu ka dhigayaa in xabbaddu ay aad ugu dhawdahay in ay ku dhufato bartilmaameedyadii ay damacsanaayeen 16>> | 50-55 | > Qiimaha sare wuxuu dhigayaa awood dheeri ah tallaalka, marka loo eego gelinta. 16>> | 38-42 | > Qiimaha sare wuxuu ka dhigayaa dharbaax kasta mid sax ah.(CPU & Human) | 50-55 | > Qiimaha sare waxay keenaysaa in dhirbaaxadu noqoto mid ka xoog badan, marka loo eego gelinta | Daar | > 'Daar' waxay ka dhigan tahay inaad maamusho awoodda kaadhkaaga, iyadoo la go'aaminayo inta aad hayso badhanka 16>> | 25-30 | > Qiimaha hoose waxay yareeyaan sida saxda ah ee aad u higsanayso baas si aad ugu dhufato qaataha loogu talagalay. | 35-40 | > Markasta oo uu qiimuhu sarreeyo, xawaaraha ugu yar ee bug-guduhu waa-- waxay inta badan khusaysaa kaarka degdegga ah ee qasabadda ah. | >
> > Xawaaraha ugu sarreeya > 13> 60-65 > Qiimaha sare, xawaaraha ugu sarreeya ee puck-ga gudubku waa marka aad si buuxda u koronto. | > 17>
> 13>Saucer Pass Xawaaraha 50-55 | > Qiimaha sare waxa uu keenaa maraq dheereeya | 48-52 | > Qiimaha sare wuxuu ka dhigayaa sifooyin iyo duruufo saamayn badan ku leh heerka guusha Aadanaha) | > 78-84 | >> 78-84 > Qiimaha sare wuxuu ka dhigayaa ciyaartoyda u dhow inay u badan tahay inay dhexda ka galaan baaska. 16>> | 23-29 | > Qiimaha sare waxa uu u sahlayaa ciyaartoydu in ay isla markaaba maamulaan dhamaan awoodaha baasaskooda | > 50-60 | > Qiimaha sare waxay ku adkaynaysaa ciyaartoyga inuu helogaraaca marka ay haystaan wakhti yar oo ay kaga falceliyaan Qiimaynta sifada kontoroolka puck waxay saamayn badan ku yeelanaysaa awooda ciyaartoyga si uu u helo puck. | >>>>>>>
> Saamaynta Soo dhawaynta Xawaaraha ee Puck (CPU & Human) | >> 13>52-60
13>Qiimaha hoose wuxuu ka dhigayaa xawaaraha puck-ka mid saameyn yar ku leh awoodda qaadashada baaska 16>> Qiimaha sare waxa ay hoos u dhigtaa suurtogalnimada uu ciyaartoygu ku qaadi karo bashashka isku dayo aan fiicnayn, sida marka uu gaadho ama gadaashiisa | >> >> Bouncing Puck Receptions (CPU & Aadanaha) | > 45-50 | >> 45-50 > Qiimaha sare waxa uu sahlayaa in la soo qaado boobka> Usha, Lugaha, iyo Jirka | > Kontorool marka usha ciyaartoygu ay ku jirto fiisigiska marka aad isku dhacayso ciyaaryahan ka soo horjeeda> Usha, Lugaha, iyo Jirka | > Kontorool marka qaadaha puck-ku uu lumin doono lahaanshaha ka dib markii uu la xiriiro qayb ka mid ah kuwa ka soo horjeeda. 0 | >> Qiimaha sare waxa uu siinaya side puck daaqad difaac weyn ka hor inta aan puck ku garaaci dabacsanaan la taaban karo usha ay. | >>
> > Puck Control (CPU & Aadanaha) | > 20-25 | > Qiimaha sare wuxuu siinayaa sidaha puck koontarool dheeraad ah marka la joogo.la hubiyo | >
> Spin Deke Impact (CPU & Human) | > 50-55 | > Qiimaha sare waxa uu kordhiyaa fursadda luminta feerka marka la samaynayo wareeg. deke. | >
>> > Saamaynta Skating (CPU & Human) | > 38-45 | > Qiimaha hoose, way yaraanaysaa in ciyaartoygu sameeyo. luminta feerka marka aad leexinayso ama si fiiqan u leexanayso. |
Goalie Cover Frequency | 43-48 | > Qiimaha sare waxa uu ka dhigayaa goolhayayaashu in ay rabaan in ay marar badan daboolaan feerka | >
> Goalie Gudubitaanka | >>68-73 > Qiimaha sare waxa uu kordhiyaa inta jeer iyo xawaaraha uu gool-hayuhu kubbadda ku dhaafi doono | 17>
> Goalie Cross Crease Reaction Time (CPU & Human) | > 52-60 | > Qiimaha hoose waxa uu gooldhaliyayaasha ka dhigayaa mid gaabis ah si ay uga falceliyaan baasasyada sarifka. |
> > Goalie Save Reaction Time (CPU & Human) | > 50-55 | > Qiimaha sare waxa uu gooldhaliyayaasha ka dhigayaa mid degdeg ah si ay uga falceliyaan badbaadinta. | 17>> 12> Wakhtiga falcelinta ka leexinta Goalie (CPU & amp; Aadanaha) | > 50-55 | > Qiimaha sare wuxuu ka dhigayaa goolhayaha inuu si degdeg ah uga falceliyo leexinta. | 58-62 | > Natiijooyinka qiimaha sare ee shaashaduhu waxay saamayn weyn ku yeeshaan awoodda goolhayaha ee ah inuu wax arko oo uu ka falceliyo tallaalka | > 17>
> Shaashadda GoalieJoogteynta (CPU & Aadanaha)
> 13> 50-55 Natiijooyinka qiimaha sare waxay ku qaadanaysaa gool-haye waqti dheer si uu u helo puckka marka shaashadda la saaro | >> 17>> 12> Saamaynta Guddiga Aan-Puck Qaade | > 45-50 | > Qiimaha sare wuxuu ka dhigaa kuwa aan puck-ka ahayn inay aad ugu dhowdahay inay ku turunturoodaan marka ay la falgalayaan looxyada. | Saamaynta Guddida Puck Carrier | > 50-55 | > Qiimaha sare wuxuu ka dhigayaa sidayaasha puck inay aad ugu dhawdahay inay ku turunturoodaan marka ay la falgalayaan looxa. | >>>>>
> Caawinta 10-20 | > Qiimaha sare waxa ay sahlaysaa in aad garaacdo qofka kaa soo horjeeda. |
> 16>> Qiimaha hoose waxay ka dhigtaa inay yarayso in ciyaartoygu kufto. | >>>>>>>>>
> Fall and Tumble Fall Ease | > 30-33 | > Ka sarreeya qiimuhu waxa uu keenaa in badan oo dhaca iyo turunturooyinka. |
Gardarrada (CPU & Human) | 48-53 | > Qiimaha sare waxa ay ka dhigtaa ciyaartoyga in ay aad ugu dagaalanto ciyaarta. | >>
>> > Ku-dhufashada Awoodda (CPU & Human) | > 52-57 | > Qiimaha sare ayaa ka dhigaya garaacid xooggan. | 17>> 12> Saamaynta Cabbirka (CPU & amp; Aadanaha) | > 27-33 | > Qiimaha sare wuxuu ka dhigayaa farqiga cabbirka ee u dhexeeya ciyaartoyda isku dhaca inay saameyn badan ku yeeshaan natiijada | >
> 13> Saamaynta Xawaaraha (CPU & Aadanaha) > 35-40 | > Qiimaha sare wuxuu ka dhigaa xawaare aad saamayn ugu leh natiijada isku dhaca ;Aadanaha) | > 83-88 | > Qiimaha sare waxa uu ka dhigayaa hubinta iyo dheelitirka sifada qiimayntu in badan oo saamayn ku leh natiijada isku dhaca | >>>>>>>>>>>
> CPU & Human) > 54-58 > Qiimaha sare wuxuu ka dhigayaa hits saameyn badan ku yeelashada ciyaartoyda deking, gudbaya, tooganaya, ama haddii kale aan diyaarsaneyn. | > 17>
13>Saamaynta Xidhiidhka Dhacdooyinka (CPU & Human) > 10-15 | >Qiimaha hoose waxay ka dhigan tahay in xidhiidhka lama filaanka ah ee ka dhexeeya kuwa ka soo horjeeda ay u badan tahay inuu keeno turunturooyin. > 17> 12 Hubiyaa saxnaanta ‘Poke’ (CPU & Human) 30-35 Poke. Hubinta Awoodda (CPU & Human) > 13> 50-52 Qiimaha sare wuxuu ka dhigayaa jeegaga ulaha mid aad u xoog badan. Aadanaha) | > 45-50 | >> Qiimaha hoose wuxuu ka dhigayaa mid aad u adag in si guul leh loo sameeyo wiish ul ah | >
> >>CPU Ciqaabaha > 38-42 | > Natiijooyinka qiimaha sare leh ee CPU qaadashada rigoorayaal badan waxay keentaa in asxaabta CPU ay qaataan rigoorayaal badan. | >>>>>>>>> Tripping Aadanaha) | > 42-48 | > Qiimaha sare waxa uu kordhiyaa inta jeer ee la isugu yeero ciyaarta dhexdeeda. | 48-52 | > Qiimaha sare waxa uu kordhiyaa inta jeer ee dilid loogu yeero ciyaarta | > 17>
> Xusul& Aadanaha) | > 48-52 | > Qiimaha sare waxa uu kordhiyaa inta jeer ee xusulka loogu yeero ciyaarta | >>
>>> High sticking (CPU & Human) | 48-52 | > Qiimaha sare waxa uu kordhiyaa inta jeer ee ciyaarta lagu magacaabo ku dhegga sare | > > Cross Checking (CPU & Human) | 50-55 | > Qiimaha sare waxa uu kordhiyaa inta jeer ee istallaabtu u yeedho ciyaarta dhexdeeda> 47-50 | > Qiimaha sare waxa uu kordhiyaa inta jeer ee ciyaarta la fuulo loogu yeero | >>
>>> Dallacaadda (CPU & Human) | > 13>48-52 >> Qiimaha sare waxa uu kordhiyaa inta jeer ee dallaca loogu yeedho ciyaarta | >> > Dib u dhaca ciyaarta (CPU & Aadanaha) | > 50-53 <16 Qiimaha sare waxa uu kordhiyaa inta jeer ee daahitaanka ciyaarta loogu yeedho qiimuhu waxa uu kordhiyaa inta jeer ee haynta loogu yeedho ciyaarta | >>
>>>> > Hooking jilbiska waxaa lagu magacaabaa ciyaarta. | >>>>>>>>>
> Faragelin (CPU & Aadanaha) | > 83-85 | > Qiimaha sare waxa uu kordhiyaa inta jeer ee faragelinta loogu yeero ciyaarta. | > Qiimaha sare wuxuu AI si dhakhso leh ula qabsado caadooyinkaaga ciyaarta | >>
> CPU Adjustment Adjustment | > 13>0 > Qiimaha sare wuxuu ka dhigayaa CPU. kor u qaad si aad u adkaato in lala ciyaaro. | >>>>>>
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